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Meet our team

AudioCat is brought to life by a dynamic duo dedicated to revolutionizing gaming accessibility: Anette, our visionary CEO with a deep understanding of inclusive design, and Henry, the technical wizard behind AudioCat’s innovative platform. Together, they blend expertise and passion to create a gaming experience that’s accessible to all.

Anette sitting in a restaurant with dog Ronja on her lap. She has neon pink hair and is wearing a black hoodie. She is looking into the camera and smiling. Ronja is a small mixed breed dog. Her fur is black and gray and she is wearing blue dog sweater. On the sweater she is wearing a pink harness which is attached to black and orange flexi dog leash.

Anette, CEO of AudioCat, is a seasoned game designer and a passionate advocate for accessibility in gaming. Having faced significant accessibility challenges herself, she’s driven by a mission to ensure no one is left out of the gaming world. With a background in project management and a personal connection to the community she serves, Anette not only designs games but also crafts experiences that resonate deeply with players, fostering both fun and inclusivity.

Henry, the Chief Technology Officer at AudioCat, brings over seven years of software engineering experience to the table. Specializing in audio-based gaming platforms, he’s the architect behind the seamless, intuitive game mechanics that make AudioCat a leader in accessible gaming. Henry’s expertise in AI and system architecture ensures that each game is not only enjoyable but also technically robust, providing a smooth and engaging experience for all users.

Henry is sitting on a white leather couch and behind him are two computer monitors. On the monitors you can see programming software. Henry has brown hair and is wearing orange cap. He is wearing black t-shirt with a little yellow sunflower on it. He has little black crystal earings in both ears. He is smiling at the camera.